Exit

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An exit, as depicted in the manual for Bomberman (NES).

An exit (出口 deguchi)[1][2] is a core gameplay element in most Bomberman games. When the player steps onto an activated exit, they clear the current stage and are taken to the next stage. In some games, they are hidden beneath soft blocks,[3], while in others, they take the form of standing doorways or large capsules (カプセル kapuseru)[4] that contain a crucial item.

A capsule as it appears in Super Bomberman 3.

Typically, there are two ways to activate an exit, depending on the game. The original and most common method, dating back to the original Bomberman and its predecessor, is to defeat all the enemy characters in the stage.[5] The other common method is to destroy all of the core mechas in the stage.[6] In Super Bomberman 2, both goals are actually required to be met.[7]

In many Bomberman games, exits have a secondary trap-like feature. When hit with a bomb blast, those exits will release enemy characters. The released enemy characters must then be defeated in order to activate the exit, even if it had already been activated.

References

  1. ボンバーマン 取扱説明書, HFC-BM, Hudson Soft, p. 5
  2. Bomberman PCE manual, Hudson Soft, 1990, p. 5.
  3. Bomberman PCE manual, Hudson Soft, 1991, p. 4.
  4. Bomberman '94 Japanese manual, Hudson Soft, 1993, p. 6
  5. Bomberman Operation Manual, NES-BM-USA, Hudson Soft USA, p. 5
  6. Mega Bomberman English manual, Hudson Soft, p. 7
  7. Super Bomberman 2 Instruction Booklet, Hudson Soft USA, p. 6