A hard block, as depicted in the manual for Bomberman
A hard block
is a core gameplay element in most Bomberman
games. Any wall that cannot be destroyed by a bomb
blast is considered a hard block.
Hard blocks are typically immobile, though special types of indestructible walls, such as the revolving door
, can be moved. Hard blocks define the shape of a stage, providing a boundary and maze-like grid for the player to explore.
The term "hard block" appears to have been first used in the Super Bomberman 2 Hudson Official Guidebook. Prior to that publication, the term indestructible block (破壊不可能 hakai fukanō) was commonly used. In the original Bomberman for the NES/Famicom, hard blocks were simply referred to as concrete (コンクリート konkurīto).
- ↑ Super Bomberman 2 Hudson Official Guidebook. Shogakukan, 1994, p. 15.
- ↑ 2.0 2.1 Bomberman Operation Manual, NES-BM-USA, Hudson Soft USA, 1989, p. 5
- ↑ Bomberman '93 Japanese manual, 1992, p. 6.
- ↑ Bomberman '94 Japanese manual, 1993, p. 6.
- ↑ ボンバーマン 取扱説明書, HFC-BM, Hudson Soft, 1985, p. 5