Hard block

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A hard block, as depicted in the manual for Bomberman.

A hard block (ハードブロック Hādoburokku)[1] is a core gameplay element in most Bomberman games. Any wall that cannot be destroyed by a bomb blast is considered a hard block.[2] Hard blocks are typically immobile, though special types of indestructible walls, such as the revolving door, can be moved. Hard blocks define the shape of a stage, providing a boundary and maze-like grid for the player to explore.

The term "hard block" appears to have been first used in the Super Bomberman 2 Hudson Official Guidebook. Prior to that publication, the term indestructible block (破壊不可能 hakai fukanō)[3][4] was commonly used. In the original Bomberman for the NES/Famicom, hard blocks were simply referred to as concrete (コンクリート konkurīto).[2][5]

See Also

References

  1. Super Bomberman 2 Hudson Official Guidebook. Shogakukan, 1994, p. 15.
  2. 2.0 2.1 Bomberman Operation Manual, NES-BM-USA, Hudson Soft USA, 1989, p. 5
  3. Bomberman '93 Japanese manual, 1992, p. 6.
  4. Bomberman '94 Japanese manual, 1993, p. 6.
  5. ボンバーマン 取扱説明書, HFC-BM, Hudson Soft, 1985, p. 5