Bomberman GB 2

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Bomberman GB 2
(Bomberman GB)

GB2 Cover.jpg

Japanese cover art
GB2 Cover US.jpg

U.S. cover art

Developer(s): Hudson Soft
Publisher(s): Hudson Soft
Platform(s): Game Boy
Release date(s): JP: August 10, 1995
NA/EU: 1998
Genre(s): Action, maze, strategy
Mode(s): Single player, multiplayer

Bomberman GB 2 (ボンバーマンGB2 BonbāmanGB2), known as Bomberman in the western release, is a video game developed by Hudson Soft. It is the second Bomberman game to be released on the Game Boy.



Japanese manual:




Japanese manual (English translation):

Indy Bomber travels in search of the legendary treasure said to be able to grant any wish. When at last he had found the location of the treasure, a fissure opened up and swallowed him, and he fell deep underground. And so, a new adventure began for Indy Bomber.[1]

U.S. manual:

Traveling long and far in search of the Legendary Treasure, believed to grant the beholder any wish, Bomberman had finally found where the Legendary Treasure lay hidden. But at that very moment, the earth split open and Bomberman fell deep into the darkness below. And so began, the new adventure of Bomberman.[2]

Story Mode

U.S. intro cinematic.

This is a traditional maze-style Bomberman game. Both single-screen and scrolling-screen stages are present. As Indy Bomber, the player must complete the stage objective to unlock the Exit and progress to the next stage. The game is divided into eight areas, each of which contains six stages. The sixth stage of each area is a boss battle.

Unlike previous games, in Bomberman GB 2, the player may select one of two modes at the beginning of each area. Each mode has a different stage clear condition and unique map layouts. This effectively gives the player a second game to play through.

Progress in the game can be resumed using the password system. Passwords are four numbers long. Each password resumes the Story Mode at the beginning of an area.[2]


Common Items

The following items can be found in both the Story Mode and Battle Mode:[1]

Special Items

The following items are granted at the end of each area in the Story Mode:[1]

Some of these items are granted to players at the beginning of each match in certain Battle Stages as well.

Lesson Mode

Lesson Mode.

In the Lesson Mode, the player may play the first stage of areas 1-7. Mode A or Mode B may be selected for each stage. In this way, the player may practice each stage and become acclimated to the game's various traps and clear conditions, in order to prepare for the Story Mode.

Battle Mode

In the Battle Mode, 1-4 players may compete if the game is played on a Super Nintendo using the Super Game Boy cartridge. Player one is Indy Bomber, player two is White Bomber, player three is Black Bomber, and player four is Pretty Bomber. Computer AI players may be enabled. The Time setting selects the time limit of each match (2 minutes, 3 minutes, 5 minutes, or infinity). The Battle setting selects the number of matches (1-5).

There are six selectable stages in the Battle Mode.


Because the previous title in the Game Boy series had been rebranded as Wario Blast in western regions, Bomberman GB 2 was redubbed Bomberman GB to account for their lack of a Bomberman GB. Additionally, the character of Indy Bomber was renamed as simply "Bomberman". A full page of the manual detailing Indy Bomber's relationship to White Bomberman was removed from the western releases.


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  1. 1.0 1.1 1.2 1.3 ボンバーマンGB2, DMG-AB2J-JPN, Hudson Soft, 1995, pp. 4, 6-10, 12-13.
  2. 2.0 2.1 Bomberman GB Instruction Booklet, DMG-AB2E-USA, Hudson Soft, 1998, pp. 2, 6-9.