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A trap (トラップ torappu) is generally any kind of interactive stage feature that is not a core mechanic of the game. Despite what the name suggests, traps can be both helpful or detrimental to the player. Some traps, such as the trampoline and moving floor, are even necessary to complete some stages. Traps first appeared in Bomberman '93.
Traps can appear in both the Normal Game as well as the Battle Game. In the latter mode, they often feature prominently to distinguish various battle stages from each other. Traps that appear in one mode do not always exist in the other.
- ↑ Bomberman '93 Japanese manual, 1992, p. 10.
Pages in category "Traps"
This category contains only the following page.